package org.bukkit.event.entity;
import org.bukkit.entity.Projectile;
import org.bukkit.event.HandlerList;
/**
* Called when a projectile hits an object
*/
public class ProjectileHitEvent extends EntityEvent
{
private static final HandlerList handlers = new HandlerList();
public ProjectileHitEvent(final Projectile projectile)
{
super(projectile);
}
@Override
public Projectile getEntity()
{
return (Projectile) entity;
}
@Override
public HandlerList getHandlers()
{
return handlers;
}
public static HandlerList getHandlerList()
{
return handlers;
}
}