package org.bukkit.material;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
/**
* MaterialData for torches
*/
public class Torch extends SimpleAttachableMaterialData
{
public Torch()
{
super(Material.TORCH);
}
/**
* @deprecated Magic value
*/
@Deprecated
public Torch(final int type)
{
super(type);
}
public Torch(final Material type)
{
super(type);
}
/**
* @deprecated Magic value
*/
@Deprecated
public Torch(final int type, final byte data)
{
super(type, data);
}
/**
* @deprecated Magic value
*/
@Deprecated
public Torch(final Material type, final byte data)
{
super(type, data);
}
/**
* Gets the face that this block is attached on
*
* @return BlockFace attached to
*/
public BlockFace getAttachedFace()
{
byte data = getData();
switch(data)
{
case 0x1:
return BlockFace.WEST;
case 0x2:
return BlockFace.EAST;
case 0x3:
return BlockFace.NORTH;
case 0x4:
return BlockFace.SOUTH;
case 0x5:
default:
return BlockFace.DOWN;
}
}
public void setFacingDirection(BlockFace face)
{
byte data;
switch(face)
{
case EAST:
data = 0x1;
break;
case WEST:
data = 0x2;
break;
case SOUTH:
data = 0x3;
break;
case NORTH:
data = 0x4;
break;
case UP:
default:
data = 0x5;
}
setData(data);
}
@Override
public Torch clone()
{
return (Torch) super.clone();
}
}