package org.bukkit.craftbukkit.entity;
import net.minecraft.entity.passive.EntityBat;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.entity.Bat;
import org.bukkit.entity.EntityType;
public class CraftBat extends CraftAmbient implements Bat
{
public CraftBat(CraftServer server, EntityBat entity)
{
super(server, entity);
}
@Override
public EntityBat getHandle()
{
return (EntityBat) entity;
}
@Override
public String toString()
{
return "CraftBat";
}
public EntityType getType()
{
return EntityType.BAT;
}
@Override
public boolean isAwake()
{
return !getHandle().getIsBatHanging();
}
@Override
public void setAwake(boolean state)
{
getHandle().setIsBatHanging(!state);
}
}