package org.bukkit.event.block;
import org.bukkit.block.Block;
import org.bukkit.event.HandlerList;
/**
* An event that's called when a block yields experience.
*/
public class BlockExpEvent extends BlockEvent
{
private static final HandlerList handlers = new HandlerList();
private int exp;
public BlockExpEvent(Block block, int exp)
{
super(block);
this.exp = exp;
}
/**
* Get the experience dropped by the block after the event has processed
*
* @return The experience to drop
*/
public int getExpToDrop()
{
return exp;
}
/**
* Set the amount of experience dropped by the block after the event has
* processed
*
* @param exp 1 or higher to drop experience, else nothing will drop
*/
public void setExpToDrop(int exp)
{
this.exp = exp;
}
public HandlerList getHandlers()
{
return handlers;
}
public static HandlerList getHandlerList()
{
return handlers;
}
}