package org.bukkit.event.block;
import org.bukkit.block.Block;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
/**
* Called when an item is dispensed from a block.
* <p>
* If a Block Dispense event is cancelled, the block will not dispense the
* item.
*/
public class BlockDispenseEvent extends BlockEvent implements Cancellable
{
private static final HandlerList handlers = new HandlerList();
private boolean cancelled = false;
private ItemStack item;
private Vector velocity;
public BlockDispenseEvent(final Block block, final ItemStack dispensed, final Vector velocity)
{
super(block);
this.item = dispensed;
this.velocity = velocity;
}
/**
* Gets the item that is being dispensed. Modifying the returned item will
* have no effect, you must use {@link
* #setItem(org.bukkit.inventory.ItemStack)} instead.
*
* @return An ItemStack for the item being dispensed
*/
public ItemStack getItem()
{
return item.clone();
}
/**
* Sets the item being dispensed.
*
* @param item the item being dispensed
*/
public void setItem(ItemStack item)
{
this.item = item;
}
/**
* Gets the velocity.
* <p>
* Note: Modifying the returned Vector will not change the velocity, you
* must use {@link #setVelocity(org.bukkit.util.Vector)} instead.
*
* @return A Vector for the dispensed item's velocity
*/
public Vector getVelocity()
{
return velocity.clone();
}
/**
* Sets the velocity of the item being dispensed.
*
* @param vel the velocity of the item being dispensed
*/
public void setVelocity(Vector vel)
{
velocity = vel;
}
public boolean isCancelled()
{
return cancelled;
}
public void setCancelled(boolean cancel)
{
cancelled = cancel;
}
@Override
public HandlerList getHandlers()
{
return handlers;
}
public static HandlerList getHandlerList()
{
return handlers;
}
}