package org.bukkit.event.block; import org.bukkit.block.Block; import org.bukkit.block.BlockState; import org.bukkit.event.HandlerList; /** * Called when a block spreads based on world conditions. * <p> * Use {@link BlockFormEvent} to catch blocks that "randomly" form instead of * actually spread. * <p> * Examples: * <ul> * <li>Mushrooms spreading. * <li>Fire spreading. * </ul> * <p> * If a Block Spread event is cancelled, the block will not spread. * * @see BlockFormEvent */ public class BlockSpreadEvent extends BlockFormEvent { private static final HandlerList handlers = new HandlerList(); private final Block source; public BlockSpreadEvent(final Block block, final Block source, final BlockState newState) { super(block, newState); this.source = source; } /** * Gets the source block involved in this event. * * @return the Block for the source block involved in this event. */ public Block getSource() { return source; } @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }