Newer
Older
ultramine_bukkit / src / main / java / org / bukkit / event / entity / PotionSplashEvent.java
@vlad20012 vlad20012 on 24 Feb 2017 2 KB initial
package org.bukkit.event.entity;

import org.apache.commons.lang.Validate;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.ThrownPotion;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;

import java.util.ArrayList;
import java.util.Collection;
import java.util.Map;

/**
 * Called when a splash potion hits an area
 */
public class PotionSplashEvent extends ProjectileHitEvent implements Cancellable
{
	private static final HandlerList handlers = new HandlerList();
	private boolean cancelled;
	private final Map<LivingEntity, Double> affectedEntities;

	public PotionSplashEvent(final ThrownPotion potion, final Map<LivingEntity, Double> affectedEntities)
	{
		super(potion);

		this.affectedEntities = affectedEntities;
	}

	@Override
	public ThrownPotion getEntity()
	{
		return (ThrownPotion) entity;
	}

	/**
	 * Gets the potion which caused this event
	 *
	 * @return The thrown potion entity
	 */
	public ThrownPotion getPotion()
	{
		return (ThrownPotion) getEntity();
	}

	/**
	 * Retrieves a list of all effected entities
	 *
	 * @return A fresh copy of the affected entity list
	 */
	public Collection<LivingEntity> getAffectedEntities()
	{
		return new ArrayList<LivingEntity>(affectedEntities.keySet());
	}

	/**
	 * Gets the intensity of the potion's effects for given entity; This
	 * depends on the distance to the impact center
	 *
	 * @param entity Which entity to get intensity for
	 * @return intensity relative to maximum effect; 0.0: not affected; 1.0:
	 * fully hit by potion effects
	 */
	public double getIntensity(LivingEntity entity)
	{
		Double intensity = affectedEntities.get(entity);
		return intensity != null ? intensity : 0.0;
	}

	/**
	 * Overwrites the intensity for a given entity
	 *
	 * @param entity    For which entity to define a new intensity
	 * @param intensity relative to maximum effect
	 */
	public void setIntensity(LivingEntity entity, double intensity)
	{
		Validate.notNull(entity, "You must specify a valid entity.");
		if(intensity <= 0.0)
		{
			affectedEntities.remove(entity);
		}
		else
		{
			affectedEntities.put(entity, Math.min(intensity, 1.0));
		}
	}

	public boolean isCancelled()
	{
		return cancelled;
	}

	public void setCancelled(boolean cancel)
	{
		cancelled = cancel;
	}

	@Override
	public HandlerList getHandlers()
	{
		return handlers;
	}

	public static HandlerList getHandlerList()
	{
		return handlers;
	}
}