package org.bukkit.event.entity; import org.bukkit.entity.Projectile; import org.bukkit.event.HandlerList; /** * Called when a projectile hits an object */ public class ProjectileHitEvent extends EntityEvent { private static final HandlerList handlers = new HandlerList(); public ProjectileHitEvent(final Projectile projectile) { super(projectile); } @Override public Projectile getEntity() { return (Projectile) entity; } @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }