package org.bukkit.event.vehicle; import org.bukkit.entity.Entity; import org.bukkit.entity.Vehicle; import org.bukkit.event.Cancellable; import org.bukkit.event.HandlerList; import org.bukkit.util.NumberConversions; /** * Raised when a vehicle receives damage. */ public class VehicleDamageEvent extends VehicleEvent implements Cancellable { private static final HandlerList handlers = new HandlerList(); private final Entity attacker; private double damage; private boolean cancelled; @Deprecated public VehicleDamageEvent(final Vehicle vehicle, final Entity attacker, final int damage) { this(vehicle, attacker, (double) damage); } public VehicleDamageEvent(final Vehicle vehicle, final Entity attacker, final double damage) { super(vehicle); this.attacker = attacker; this.damage = damage; } /** * Gets the Entity that is attacking the vehicle * * @return the Entity that is attacking the vehicle */ public Entity getAttacker() { return attacker; } /** * Gets the damage done to the vehicle * * @return the damage done to the vehicle */ public double getDamage() { return damage; } /** * This method exists for legacy reasons to provide backwards * compatibility. It will not exist at runtime and should not be used * under any circumstances. */ @Deprecated public int _INVALID_getDamage() { return NumberConversions.ceil(getDamage()); } /** * Sets the damage done to the vehicle * * @param damage The damage */ public void setDamage(double damage) { this.damage = damage; } /** * This method exists for legacy reasons to provide backwards * compatibility. It will not exist at runtime and should not be used * under any circumstances. */ @Deprecated public void _INVALID_setDamage(int damage) { setDamage(damage); } public boolean isCancelled() { return cancelled; } public void setCancelled(boolean cancel) { this.cancelled = cancel; } @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }