package org.bukkit.event.player;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
/**
* Called when a player toggles their sprinting state
*/
public class PlayerToggleSprintEvent extends PlayerEvent implements Cancellable
{
private static final HandlerList handlers = new HandlerList();
private final boolean isSprinting;
private boolean cancel = false;
public PlayerToggleSprintEvent(final Player player, final boolean isSprinting)
{
super(player);
this.isSprinting = isSprinting;
}
/**
* Gets whether the player is now sprinting or not.
*
* @return sprinting state
*/
public boolean isSprinting()
{
return isSprinting;
}
public boolean isCancelled()
{
return cancel;
}
public void setCancelled(boolean cancel)
{
this.cancel = cancel;
}
@Override
public HandlerList getHandlers()
{
return handlers;
}
public static HandlerList getHandlerList()
{
return handlers;
}
}