package org.bukkit.entity; /** * Represents a Skeleton. */ public interface Skeleton extends Monster { /** * Gets the current type of this skeleton. * * @return Current type */ public SkeletonType getSkeletonType(); /** * Sets the new type of this skeleton. * * @param type New type */ public void setSkeletonType(SkeletonType type); /* * Represents the various different Skeleton types. */ public enum SkeletonType { NORMAL(0), WITHER(1); private static final SkeletonType[] types = new SkeletonType[SkeletonType.values().length]; private final int id; static { for(SkeletonType type : values()) { types[type.getId()] = type; } } private SkeletonType(int id) { this.id = id; } /** * Gets the ID of this skeleton type. * * @return Skeleton type ID * @deprecated Magic value */ @Deprecated public int getId() { return id; } /** * Gets a skeleton type by its ID. * * @param id ID of the skeleton type to get. * @return Resulting skeleton type, or null if not found. * @deprecated Magic value */ @Deprecated public static SkeletonType getType(int id) { return (id >= types.length) ? null : types[id]; } } }