package org.bukkit.event.player; import org.bukkit.Location; import org.bukkit.entity.Player; import org.bukkit.event.Cancellable; import org.bukkit.event.HandlerList; /** * Holds information for player movement events */ public class PlayerMoveEvent extends PlayerEvent implements Cancellable { private static final HandlerList handlers = new HandlerList(); private boolean cancel = false; private Location from; private Location to; public PlayerMoveEvent(final Player player, final Location from, final Location to) { super(player); this.from = from; this.to = to; } /** * Gets the cancellation state of this event. A cancelled event will not * be executed in the server, but will still pass to other plugins * <p> * If a move or teleport event is cancelled, the player will be moved or * teleported back to the Location as defined by getFrom(). This will not * fire an event * * @return true if this event is cancelled */ public boolean isCancelled() { return cancel; } /** * Sets the cancellation state of this event. A cancelled event will not * be executed in the server, but will still pass to other plugins * <p> * If a move or teleport event is cancelled, the player will be moved or * teleported back to the Location as defined by getFrom(). This will not * fire an event * * @param cancel true if you wish to cancel this event */ public void setCancelled(boolean cancel) { this.cancel = cancel; } /** * Gets the location this player moved from * * @return Location the player moved from */ public Location getFrom() { return from; } /** * Sets the location to mark as where the player moved from * * @param from New location to mark as the players previous location */ public void setFrom(Location from) { this.from = from; } /** * Gets the location this player moved to * * @return Location the player moved to */ public Location getTo() { return to; } /** * Sets the location that this player will move to * * @param to New Location this player will move to */ public void setTo(Location to) { this.to = to; } @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }