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ultramine_bukkit / src / main / java / org / bukkit / material / Skull.java
@vlad20012 vlad20012 on 24 Feb 2017 1 KB initial
package org.bukkit.material;

import org.bukkit.Material;
import org.bukkit.block.BlockFace;

/**
 * Represents a skull.
 */
public class Skull extends MaterialData implements Directional
{
	public Skull()
	{
		super(Material.SKULL);
	}

	/**
	 * Instantiate a skull facing in a particular direction.
	 *
	 * @param direction the direction the skull's face is facing
	 */
	public Skull(BlockFace direction)
	{
		this();
		setFacingDirection(direction);
	}

	/**
	 * @deprecated Magic value
	 */
	@Deprecated
	public Skull(final int type)
	{
		super(type);
	}

	public Skull(final Material type)
	{
		super(type);
	}

	/**
	 * @deprecated Magic value
	 */
	@Deprecated
	public Skull(final int type, final byte data)
	{
		super(type, data);
	}

	/**
	 * @deprecated Magic value
	 */
	@Deprecated
	public Skull(final Material type, final byte data)
	{
		super(type, data);
	}

	public void setFacingDirection(BlockFace face)
	{
		int data;

		switch(face)
		{
		case SELF:
		default:
			data = 0x1;
			break;

		case NORTH:
			data = 0x2;
			break;

		case EAST:
			data = 0x4;
			break;

		case SOUTH:
			data = 0x3;
			break;

		case WEST:
			data = 0x5;
		}

		setData((byte) data);
	}

	public BlockFace getFacing()
	{
		int data = getData();

		switch(data)
		{
		case 0x1:
		default:
			return BlockFace.SELF;

		case 0x2:
			return BlockFace.NORTH;

		case 0x3:
			return BlockFace.SOUTH;

		case 0x4:
			return BlockFace.EAST;

		case 0x5:
			return BlockFace.WEST;
		}
	}

	@Override
	public String toString()
	{
		return super.toString() + " facing " + getFacing();
	}

	@Override
	public Skull clone()
	{
		return (Skull) super.clone();
	}
}