package org.bukkit.event.player;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
/**
* Called when a players level changes
*/
public class PlayerLevelChangeEvent extends PlayerEvent
{
private static final HandlerList handlers = new HandlerList();
private final int oldLevel;
private final int newLevel;
public PlayerLevelChangeEvent(final Player player, final int oldLevel, final int newLevel)
{
super(player);
this.oldLevel = oldLevel;
this.newLevel = newLevel;
}
/**
* Gets the old level of the player
*
* @return The old level of the player
*/
public int getOldLevel()
{
return oldLevel;
}
/**
* Gets the new level of the player
*
* @return The new (current) level of the player
*/
public int getNewLevel()
{
return newLevel;
}
@Override
public HandlerList getHandlers()
{
return handlers;
}
public static HandlerList getHandlerList()
{
return handlers;
}
}