package org.bukkit.craftbukkit.map; import net.minecraft.world.storage.MapData; import org.bukkit.Bukkit; import org.bukkit.entity.Player; import org.bukkit.map.MapCanvas; import org.bukkit.map.MapCursorCollection; import org.bukkit.map.MapRenderer; import org.bukkit.map.MapView; import java.util.Map; public class CraftMapRenderer extends MapRenderer { private final net.minecraft.world.storage.MapData worldMap; public CraftMapRenderer(CraftMapView mapView, net.minecraft.world.storage.MapData worldMap) { super(false); this.worldMap = worldMap; } @Override public void render(MapView map, MapCanvas canvas, Player player) { // Map for(int x = 0; x < 128; ++x) { for(int y = 0; y < 128; ++y) { canvas.setPixel(x, y, worldMap.colors[y * 128 + x]); } } // Cursors MapCursorCollection cursors = canvas.getCursors(); while(cursors.size() > 0) { cursors.removeCursor(cursors.getCursor(0)); } for(Object o : worldMap.playersVisibleOnMap.entrySet()) { Map.Entry<String, MapData.MapCoord> key = (Map.Entry<String, MapData.MapCoord>) o; // If this cursor is for a player check visibility with vanish system Player other = Bukkit.getPlayer(key.getKey()); if(other != null && !player.canSee(other)) { continue; } MapData.MapCoord decoration = key.getValue(); cursors.addCursor(decoration.centerX, decoration.centerZ, (byte) (decoration.iconRotation & 15), decoration.iconSize); } } }