Newer
Older
ultramine_bukkit / src / main / java / org / bukkit / material / Bed.java
@vlad20012 vlad20012 on 24 Feb 2017 2 KB initial
package org.bukkit.material;

import org.bukkit.Material;
import org.bukkit.block.BlockFace;

/**
 * Represents a bed.
 */
public class Bed extends MaterialData implements Directional
{

	/**
	 * Default constructor for a bed.
	 */
	public Bed()
	{
		super(Material.BED_BLOCK);
	}

	/**
	 * Instantiate a bed facing in a particular direction.
	 *
	 * @param direction the direction the bed's head is facing
	 */
	public Bed(BlockFace direction)
	{
		this();
		setFacingDirection(direction);
	}

	/**
	 * @deprecated Magic value
	 */
	@Deprecated
	public Bed(final int type)
	{
		super(type);
	}

	public Bed(final Material type)
	{
		super(type);
	}

	/**
	 * @deprecated Magic value
	 */
	@Deprecated
	public Bed(final int type, final byte data)
	{
		super(type, data);
	}

	/**
	 * @deprecated Magic value
	 */
	@Deprecated
	public Bed(final Material type, final byte data)
	{
		super(type, data);
	}

	/**
	 * Determine if this block represents the head of the bed
	 *
	 * @return true if this is the head of the bed, false if it is the foot
	 */
	public boolean isHeadOfBed()
	{
		return (getData() & 0x8) == 0x8;
	}

	/**
	 * Configure this to be either the head or the foot of the bed
	 *
	 * @param isHeadOfBed True to make it the head.
	 */
	public void setHeadOfBed(boolean isHeadOfBed)
	{
		setData((byte) (isHeadOfBed ? (getData() | 0x8) : (getData() & ~0x8)));
	}

	/**
	 * Set which direction the head of the bed is facing. Note that this will
	 * only affect one of the two blocks the bed is made of.
	 */
	public void setFacingDirection(BlockFace face)
	{
		byte data;

		switch(face)
		{
		case SOUTH:
			data = 0x0;
			break;

		case WEST:
			data = 0x1;
			break;

		case NORTH:
			data = 0x2;
			break;

		case EAST:
		default:
			data = 0x3;
		}

		if(isHeadOfBed())
		{
			data |= 0x8;
		}

		setData(data);
	}

	/**
	 * Get the direction that this bed's head is facing toward
	 *
	 * @return the direction the head of the bed is facing
	 */
	public BlockFace getFacing()
	{
		byte data = (byte) (getData() & 0x7);

		switch(data)
		{
		case 0x0:
			return BlockFace.SOUTH;

		case 0x1:
			return BlockFace.WEST;

		case 0x2:
			return BlockFace.NORTH;

		case 0x3:
		default:
			return BlockFace.EAST;
		}
	}

	@Override
	public String toString()
	{
		return (isHeadOfBed() ? "HEAD" : "FOOT") + " of " + super.toString() + " facing " + getFacing();
	}

	@Override
	public Bed clone()
	{
		return (Bed) super.clone();
	}
}