package org.bukkit.material;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
/**
* Represents a button
*/
public class Button extends SimpleAttachableMaterialData implements Redstone
{
public Button()
{
super(Material.STONE_BUTTON);
}
/**
* @deprecated Magic value
*/
@Deprecated
public Button(final int type)
{
super(type);
}
public Button(final Material type)
{
super(type);
}
/**
* @deprecated Magic value
*/
@Deprecated
public Button(final int type, final byte data)
{
super(type, data);
}
/**
* @deprecated Magic value
*/
@Deprecated
public Button(final Material type, final byte data)
{
super(type, data);
}
/**
* Gets the current state of this Material, indicating if it's powered or
* unpowered
*
* @return true if powered, otherwise false
*/
public boolean isPowered()
{
return (getData() & 0x8) == 0x8;
}
/**
* Sets the current state of this button
*
* @param bool whether or not the button is powered
*/
public void setPowered(boolean bool)
{
setData((byte) (bool ? (getData() | 0x8) : (getData() & ~0x8)));
}
/**
* Gets the face that this block is attached on
*
* @return BlockFace attached to
*/
public BlockFace getAttachedFace()
{
byte data = (byte) (getData() & 0x7);
switch(data)
{
case 0x1:
return BlockFace.WEST;
case 0x2:
return BlockFace.EAST;
case 0x3:
return BlockFace.NORTH;
case 0x4:
return BlockFace.SOUTH;
}
return null;
}
/**
* Sets the direction this button is pointing toward
*/
public void setFacingDirection(BlockFace face)
{
byte data = (byte) (getData() & 0x8);
switch(face)
{
case EAST:
data |= 0x1;
break;
case WEST:
data |= 0x2;
break;
case SOUTH:
data |= 0x3;
break;
case NORTH:
data |= 0x4;
break;
}
setData(data);
}
@Override
public String toString()
{
return super.toString() + " " + (isPowered() ? "" : "NOT ") + "POWERED";
}
@Override
public Button clone()
{
return (Button) super.clone();
}
}