package org.bukkit.material;
import org.bukkit.Material;
import java.util.List;
/**
* Represents textured materials like steps and smooth bricks
*/
public abstract class TexturedMaterial extends MaterialData
{
public TexturedMaterial(Material m)
{
super(m);
}
/**
* @deprecated Magic value
*/
@Deprecated
public TexturedMaterial(int type)
{
super(type);
}
/**
* @deprecated Magic value
*/
@Deprecated
public TexturedMaterial(final int type, final byte data)
{
super(type, data);
}
/**
* @deprecated Magic value
*/
@Deprecated
public TexturedMaterial(final Material type, final byte data)
{
super(type, data);
}
/**
* Retrieve a list of possible textures. The first element of the list
* will be used as a default.
*
* @return a list of possible textures for this block
*/
public abstract List<Material> getTextures();
/**
* Gets the current Material this block is made of
*
* @return Material of this block
*/
public Material getMaterial()
{
int n = getTextureIndex();
if(n > getTextures().size() - 1)
{
n = 0;
}
return getTextures().get(n);
}
/**
* Sets the material this block is made of
*
* @param material New material of this block
*/
public void setMaterial(Material material)
{
if(getTextures().contains(material))
{
setTextureIndex(getTextures().indexOf(material));
}
else
{
setTextureIndex(0x0);
}
}
/**
* Get material index from data
*
* @return index of data in textures list
* @deprecated Magic value
*/
@Deprecated
protected int getTextureIndex()
{
return getData(); // Default to using all bits - override for other mappings
}
/**
* Set material index
*
* @param idx - index of data in textures list
* @deprecated Magic value
*/
@Deprecated
protected void setTextureIndex(int idx)
{
setData((byte) idx); // Defult to using all bits - override for other mappings
}
@Override
public String toString()
{
return getMaterial() + " " + super.toString();
}
@Override
public TexturedMaterial clone()
{
return (TexturedMaterial) super.clone();
}
}