package org.bukkit.material;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
/**
* Represents a trap door
*/
public class TrapDoor extends SimpleAttachableMaterialData implements Openable
{
public TrapDoor()
{
super(Material.TRAP_DOOR);
}
/**
* @deprecated Magic value
*/
@Deprecated
public TrapDoor(final int type)
{
super(type);
}
public TrapDoor(final Material type)
{
super(type);
}
/**
* @deprecated Magic value
*/
@Deprecated
public TrapDoor(final int type, final byte data)
{
super(type, data);
}
/**
* @deprecated Magic value
*/
@Deprecated
public TrapDoor(final Material type, final byte data)
{
super(type, data);
}
public boolean isOpen()
{
return ((getData() & 0x4) == 0x4);
}
public void setOpen(boolean isOpen)
{
byte data = getData();
if(isOpen)
{
data |= 0x4;
}
else
{
data &= ~0x4;
}
setData(data);
}
/**
* Test if trapdoor is inverted
*
* @return true if inverted (top half), false if normal (bottom half)
*/
public boolean isInverted()
{
return ((getData() & 0x8) != 0);
}
/**
* Set trapdoor inverted state
*
* @param inv - true if inverted (top half), false if normal (bottom half)
*/
public void setInverted(boolean inv)
{
int dat = getData() & 0x7;
if(inv)
{
dat |= 0x8;
}
setData((byte) dat);
}
public BlockFace getAttachedFace()
{
byte data = (byte) (getData() & 0x3);
switch(data)
{
case 0x0:
return BlockFace.SOUTH;
case 0x1:
return BlockFace.NORTH;
case 0x2:
return BlockFace.EAST;
case 0x3:
return BlockFace.WEST;
}
return null;
}
public void setFacingDirection(BlockFace face)
{
byte data = (byte) (getData() & 0xC);
switch(face)
{
case SOUTH:
data |= 0x1;
break;
case WEST:
data |= 0x2;
break;
case EAST:
data |= 0x3;
break;
}
setData(data);
}
@Override
public String toString()
{
return (isOpen() ? "OPEN " : "CLOSED ") + super.toString() + " with hinges set " + getAttachedFace() + (isInverted() ? " inverted" : "");
}
@Override
public TrapDoor clone()
{
return (TrapDoor) super.clone();
}
}