package org.bukkit.craftbukkit.block;
import net.minecraft.block.BlockDropper;
import net.minecraft.init.Blocks;
import net.minecraft.tileentity.TileEntityDropper;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.Dropper;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.inventory.CraftInventory;
import org.bukkit.inventory.Inventory;
public class CraftDropper extends CraftBlockState implements Dropper
{
private final CraftWorld world;
private final TileEntityDropper dropper;
public CraftDropper(final Block block)
{
super(block);
world = (CraftWorld) block.getWorld();
dropper = (TileEntityDropper) world.getTileEntityAt(getX(), getY(), getZ());
}
public Inventory getInventory()
{
return new CraftInventory(dropper);
}
public void drop()
{
Block block = getBlock();
if(block.getType() == Material.DROPPER)
{
BlockDropper drop = (BlockDropper) Blocks.dropper;
//drop.func_149941_e(world.getHandle(), getX(), getY(), getZ());
drop.updateTick(world.getHandle(), getX(), getY(), getZ(), null);
}
}
@Override
public boolean update(boolean force, boolean applyPhysics)
{
boolean result = super.update(force, applyPhysics);
if(result)
{
dropper.markDirty();
}
return result;
}
}