package net.minecraftforge.event.entity.player;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayer.EnumStatus;

public class PlayerSleepInBedEvent extends PlayerEvent
{
	public EnumStatus result = null;
	public final int x;
	public final int y;
	public final int z;

	public PlayerSleepInBedEvent(EntityPlayer player, int x, int y, int z)
	{
		super(player);
		this.x = x;
		this.y = y;
		this.z = z;
	}

}
