package net.minecraftforge.client.event.sound;

import net.minecraft.client.audio.SoundManager;

/**
 * This event is raised by the SoundManager when it does its first setup of the 
 * SoundSystemConfig's codecs, use this function to add your own codecs.
 */
public class SoundSetupEvent extends SoundEvent
{
	@Deprecated
	public final SoundManager manager;
	public SoundSetupEvent(SoundManager manager)
	{
		super(manager);
		this.manager = manager;
	}
}
