package net.minecraft.entity.monster;

import net.minecraft.entity.EntityCreature;
import net.minecraft.entity.passive.IAnimals;
import net.minecraft.world.World;

public abstract class EntityGolem extends EntityCreature implements IAnimals
{
	private static final String __OBFID = "CL_00001644";

	public EntityGolem(World par1World)
	{
		super(par1World);
	}

	protected void fall(float par1) {}

	protected String getLivingSound()
	{
		return "none";
	}

	protected String getHurtSound()
	{
		return "none";
	}

	protected String getDeathSound()
	{
		return "none";
	}

	public int getTalkInterval()
	{
		return 120;
	}

	protected boolean canDespawn()
	{
		return false;
	}
}