package net.minecraftforge.event.terraingen;

import java.util.Random;

import net.minecraft.world.World;
import net.minecraft.world.gen.NoiseGenerator;
import net.minecraftforge.event.world.*;

public class InitNoiseGensEvent extends WorldEvent
{
	public final Random rand;
	public final NoiseGenerator[] originalNoiseGens;
	public NoiseGenerator[] newNoiseGens;
	
	public InitNoiseGensEvent(World world, Random rand, NoiseGenerator[] original)
	{
		super(world);
		this.rand = rand;
		originalNoiseGens = original;
		newNoiseGens = original.clone();
	}
}