package net.minecraft.client.particle;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;

@SideOnly(Side.CLIENT)
public class EntityDiggingFX extends EntityFX
{
	private Block field_145784_a;
	private static final String __OBFID = "CL_00000932";
	private int side;

	public EntityDiggingFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, Block par14Block, int par15)
	{
		this(par1World, par2, par4, par6, par8, par10, par12, par14Block, par15, par1World.rand.nextInt(6));
	}

	public EntityDiggingFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, Block par14Block, int par15, int side)
	{
		super(par1World, par2, par4, par6, par8, par10, par12);
		this.field_145784_a = par14Block;
		this.setParticleIcon(par14Block.getIcon(side, par15));
		this.particleGravity = par14Block.blockParticleGravity;
		this.particleRed = this.particleGreen = this.particleBlue = 0.6F;
		this.particleScale /= 2.0F;
		this.side = side;
	}

	public EntityDiggingFX applyColourMultiplier(int par1, int par2, int par3)
	{
		if (this.field_145784_a == Blocks.grass && this.side != 1)
		{
			return this;
		}
		else
		{
			int l = this.field_145784_a.colorMultiplier(this.worldObj, par1, par2, par3);
			this.particleRed *= (float)(l >> 16 & 255) / 255.0F;
			this.particleGreen *= (float)(l >> 8 & 255) / 255.0F;
			this.particleBlue *= (float)(l & 255) / 255.0F;
			return this;
		}
	}

	public EntityDiggingFX applyRenderColor(int par1)
	{
		if (this.field_145784_a == Blocks.grass)
		{
			return this;
		}
		else
		{
			int j = this.field_145784_a.getRenderColor(par1);
			this.particleRed *= (float)(j >> 16 & 255) / 255.0F;
			this.particleGreen *= (float)(j >> 8 & 255) / 255.0F;
			this.particleBlue *= (float)(j & 255) / 255.0F;
			return this;
		}
	}

	public int getFXLayer()
	{
		return 1;
	}

	public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
	{
		float f6 = ((float)this.particleTextureIndexX + this.particleTextureJitterX / 4.0F) / 16.0F;
		float f7 = f6 + 0.015609375F;
		float f8 = ((float)this.particleTextureIndexY + this.particleTextureJitterY / 4.0F) / 16.0F;
		float f9 = f8 + 0.015609375F;
		float f10 = 0.1F * this.particleScale;

		if (this.particleIcon != null)
		{
			f6 = this.particleIcon.getInterpolatedU((double)(this.particleTextureJitterX / 4.0F * 16.0F));
			f7 = this.particleIcon.getInterpolatedU((double)((this.particleTextureJitterX + 1.0F) / 4.0F * 16.0F));
			f8 = this.particleIcon.getInterpolatedV((double)(this.particleTextureJitterY / 4.0F * 16.0F));
			f9 = this.particleIcon.getInterpolatedV((double)((this.particleTextureJitterY + 1.0F) / 4.0F * 16.0F));
		}

		float f11 = (float)(this.prevPosX + (this.posX - this.prevPosX) * (double)par2 - interpPosX);
		float f12 = (float)(this.prevPosY + (this.posY - this.prevPosY) * (double)par2 - interpPosY);
		float f13 = (float)(this.prevPosZ + (this.posZ - this.prevPosZ) * (double)par2 - interpPosZ);
		par1Tessellator.setColorOpaque_F(this.particleRed, this.particleGreen, this.particleBlue);
		par1Tessellator.addVertexWithUV((double)(f11 - par3 * f10 - par6 * f10), (double)(f12 - par4 * f10), (double)(f13 - par5 * f10 - par7 * f10), (double)f6, (double)f9);
		par1Tessellator.addVertexWithUV((double)(f11 - par3 * f10 + par6 * f10), (double)(f12 + par4 * f10), (double)(f13 - par5 * f10 + par7 * f10), (double)f6, (double)f8);
		par1Tessellator.addVertexWithUV((double)(f11 + par3 * f10 + par6 * f10), (double)(f12 + par4 * f10), (double)(f13 + par5 * f10 + par7 * f10), (double)f7, (double)f8);
		par1Tessellator.addVertexWithUV((double)(f11 + par3 * f10 - par6 * f10), (double)(f12 - par4 * f10), (double)(f13 + par5 * f10 - par7 * f10), (double)f7, (double)f9);
	}
}