package net.minecraft.block.material;

public class MaterialLogic extends Material
{
	private static final String __OBFID = "CL_00000539";

	public MaterialLogic(MapColor par1MapColor)
	{
		super(par1MapColor);
		this.setAdventureModeExempt();
	}

	public boolean isSolid()
	{
		return false;
	}

	public boolean getCanBlockGrass()
	{
		return false;
	}

	public boolean blocksMovement()
	{
		return false;
	}
}