package net.minecraft.inventory;

import cpw.mods.fml.common.FMLCommonHandler;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemHoe;
import net.minecraft.item.ItemPickaxe;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraft.stats.AchievementList;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent;

public class SlotCrafting extends Slot
{
	private final IInventory craftMatrix;
	private EntityPlayer thePlayer;
	private int amountCrafted;
	private static final String __OBFID = "CL_00001761";

	public SlotCrafting(EntityPlayer par1EntityPlayer, IInventory par2IInventory, IInventory par3IInventory, int par4, int par5, int par6)
	{
		super(par3IInventory, par4, par5, par6);
		this.thePlayer = par1EntityPlayer;
		this.craftMatrix = par2IInventory;
	}

	public boolean isItemValid(ItemStack par1ItemStack)
	{
		return false;
	}

	public ItemStack decrStackSize(int par1)
	{
		if (this.getHasStack())
		{
			this.amountCrafted += Math.min(par1, this.getStack().stackSize);
		}

		return super.decrStackSize(par1);
	}

	protected void onCrafting(ItemStack par1ItemStack, int par2)
	{
		this.amountCrafted += par2;
		this.onCrafting(par1ItemStack);
	}

	protected void onCrafting(ItemStack par1ItemStack)
	{
		par1ItemStack.onCrafting(this.thePlayer.worldObj, this.thePlayer, this.amountCrafted);
		this.amountCrafted = 0;

		if (par1ItemStack.getItem() == Item.getItemFromBlock(Blocks.crafting_table))
		{
			this.thePlayer.addStat(AchievementList.buildWorkBench, 1);
		}

		if (par1ItemStack.getItem() instanceof ItemPickaxe)
		{
			this.thePlayer.addStat(AchievementList.buildPickaxe, 1);
		}

		if (par1ItemStack.getItem() == Item.getItemFromBlock(Blocks.furnace))
		{
			this.thePlayer.addStat(AchievementList.buildFurnace, 1);
		}

		if (par1ItemStack.getItem() instanceof ItemHoe)
		{
			this.thePlayer.addStat(AchievementList.buildHoe, 1);
		}

		if (par1ItemStack.getItem() == Items.bread)
		{
			this.thePlayer.addStat(AchievementList.makeBread, 1);
		}

		if (par1ItemStack.getItem() == Items.cake)
		{
			this.thePlayer.addStat(AchievementList.bakeCake, 1);
		}

		if (par1ItemStack.getItem() instanceof ItemPickaxe && ((ItemPickaxe)par1ItemStack.getItem()).func_150913_i() != Item.ToolMaterial.WOOD)
		{
			this.thePlayer.addStat(AchievementList.buildBetterPickaxe, 1);
		}

		if (par1ItemStack.getItem() instanceof ItemSword)
		{
			this.thePlayer.addStat(AchievementList.buildSword, 1);
		}

		if (par1ItemStack.getItem() == Item.getItemFromBlock(Blocks.enchanting_table))
		{
			this.thePlayer.addStat(AchievementList.enchantments, 1);
		}

		if (par1ItemStack.getItem() == Item.getItemFromBlock(Blocks.bookshelf))
		{
			this.thePlayer.addStat(AchievementList.bookcase, 1);
		}
	}

	public void onPickupFromSlot(EntityPlayer par1EntityPlayer, ItemStack par2ItemStack)
	{
		FMLCommonHandler.instance().firePlayerCraftingEvent(par1EntityPlayer, par2ItemStack, craftMatrix);
		this.onCrafting(par2ItemStack);

		for (int i = 0; i < this.craftMatrix.getSizeInventory(); ++i)
		{
			ItemStack itemstack1 = this.craftMatrix.getStackInSlot(i);

			if (itemstack1 != null)
			{
				this.craftMatrix.decrStackSize(i, 1);

				if (itemstack1.getItem().hasContainerItem(itemstack1))
				{
					ItemStack itemstack2 = itemstack1.getItem().getContainerItem(itemstack1);

					if (itemstack2 != null && itemstack2.isItemStackDamageable() && itemstack2.getItemDamage() > itemstack2.getMaxDamage())
					{
						MinecraftForge.EVENT_BUS.post(new PlayerDestroyItemEvent(thePlayer, itemstack2));
						continue;
					}

					if (!itemstack1.getItem().doesContainerItemLeaveCraftingGrid(itemstack1) || !this.thePlayer.inventory.addItemStackToInventory(itemstack2))
					{
						if (this.craftMatrix.getStackInSlot(i) == null)
						{
							this.craftMatrix.setInventorySlotContents(i, itemstack2);
						}
						else
						{
							this.thePlayer.dropPlayerItemWithRandomChoice(itemstack2, false);
						}
					}
				}
			}
		}
	}
}