package net.minecraft.world.gen.structure;

import java.util.Random;
import net.minecraft.world.World;

public class StructureMineshaftStart extends StructureStart
{
	private static final String __OBFID = "CL_00000450";

	public StructureMineshaftStart() {}

	public StructureMineshaftStart(World par1World, Random par2Random, int par3, int par4)
	{
		super(par3, par4);
		StructureMineshaftPieces.Room room = new StructureMineshaftPieces.Room(0, par2Random, (par3 << 4) + 2, (par4 << 4) + 2);
		this.components.add(room);
		room.buildComponent(room, this.components, par2Random);
		this.updateBoundingBox();
		this.markAvailableHeight(par1World, par2Random, 10);
	}
}