package net.minecraft.client.gui.inventory;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.resources.I18n;
import net.minecraft.inventory.ContainerChest;
import net.minecraft.inventory.IInventory;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;

@SideOnly(Side.CLIENT)
public class GuiChest extends GuiContainer
{
	private static final ResourceLocation field_147017_u = new ResourceLocation("textures/gui/container/generic_54.png");
	private IInventory upperChestInventory;
	private IInventory lowerChestInventory;
	private int inventoryRows;
	private static final String __OBFID = "CL_00000749";

	public GuiChest(IInventory par1IInventory, IInventory par2IInventory)
	{
		super(new ContainerChest(par1IInventory, par2IInventory));
		this.upperChestInventory = par1IInventory;
		this.lowerChestInventory = par2IInventory;
		this.allowUserInput = false;
		short short1 = 222;
		int i = short1 - 108;
		this.inventoryRows = par2IInventory.getSizeInventory() / 9;
		this.ySize = i + this.inventoryRows * 18;
	}

	protected void drawGuiContainerForegroundLayer(int p_146979_1_, int p_146979_2_)
	{
		this.fontRendererObj.drawString(this.lowerChestInventory.hasCustomInventoryName() ? this.lowerChestInventory.getInventoryName() : I18n.format(this.lowerChestInventory.getInventoryName(), new Object[0]), 8, 6, 4210752);
		this.fontRendererObj.drawString(this.upperChestInventory.hasCustomInventoryName() ? this.upperChestInventory.getInventoryName() : I18n.format(this.upperChestInventory.getInventoryName(), new Object[0]), 8, this.ySize - 96 + 2, 4210752);
	}

	protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_)
	{
		GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
		this.mc.getTextureManager().bindTexture(field_147017_u);
		int k = (this.width - this.xSize) / 2;
		int l = (this.height - this.ySize) / 2;
		this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.inventoryRows * 18 + 17);
		this.drawTexturedModalRect(k, l + this.inventoryRows * 18 + 17, 0, 126, this.xSize, 96);
	}
}