package net.minecraftforge.event.entity.item;

import cpw.mods.fml.common.eventhandler.Cancelable;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;

/**
 * Event that is fired whenever a player tosses (Q) an item or drag-n-drops a
 * stack of items outside the inventory GUI screens. Canceling the event will
 * stop the items from entering the world, but will not prevent them being
 * removed from the inventory - and thus removed from the system.
 */
@Cancelable
public class ItemTossEvent extends ItemEvent
{

	/**
	 * The player tossing the item.
	 */
	public final EntityPlayer player;

	/**
	 * Creates a new event for EntityItems tossed by a player.
	 * 
	 * @param entityItem The EntityItem being tossed.
	 * @param player The player tossing the item.
	 */
	public ItemTossEvent(EntityItem entityItem, EntityPlayer player)
	{
		super(entityItem);
		this.player = player;
	}
}