package net.minecraft.entity.ai;

import net.minecraft.entity.passive.EntityWolf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;

public class EntityAIBeg extends EntityAIBase
{
	private EntityWolf theWolf;
	private EntityPlayer thePlayer;
	private World worldObject;
	private float minPlayerDistance;
	private int field_75384_e;
	private static final String __OBFID = "CL_00001576";

	public EntityAIBeg(EntityWolf par1EntityWolf, float par2)
	{
		this.theWolf = par1EntityWolf;
		this.worldObject = par1EntityWolf.worldObj;
		this.minPlayerDistance = par2;
		this.setMutexBits(2);
	}

	public boolean shouldExecute()
	{
		this.thePlayer = this.worldObject.getClosestPlayerToEntity(this.theWolf, (double)this.minPlayerDistance);
		return this.thePlayer == null ? false : this.hasPlayerGotBoneInHand(this.thePlayer);
	}

	public boolean continueExecuting()
	{
		return !this.thePlayer.isEntityAlive() ? false : (this.theWolf.getDistanceSqToEntity(this.thePlayer) > (double)(this.minPlayerDistance * this.minPlayerDistance) ? false : this.field_75384_e > 0 && this.hasPlayerGotBoneInHand(this.thePlayer));
	}

	public void startExecuting()
	{
		this.theWolf.func_70918_i(true);
		this.field_75384_e = 40 + this.theWolf.getRNG().nextInt(40);
	}

	public void resetTask()
	{
		this.theWolf.func_70918_i(false);
		this.thePlayer = null;
	}

	public void updateTask()
	{
		this.theWolf.getLookHelper().setLookPosition(this.thePlayer.posX, this.thePlayer.posY + (double)this.thePlayer.getEyeHeight(), this.thePlayer.posZ, 10.0F, (float)this.theWolf.getVerticalFaceSpeed());
		--this.field_75384_e;
	}

	private boolean hasPlayerGotBoneInHand(EntityPlayer par1EntityPlayer)
	{
		ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem();
		return itemstack == null ? false : (!this.theWolf.isTamed() && itemstack.getItem() == Items.bone ? true : this.theWolf.isBreedingItem(itemstack));
	}
}