[optim] Fixed Entity with old AI path recounting each tick if target is not reachable
1 parent 040d1e7 commit 1f2f0ebc2e3e34dde9069dddbb44ae5720dde094
@vlad20012 vlad20012 authored on 16 Jan 2017
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src/main/java/net/minecraft/entity/EntityCreature.java