[optim] ImportChunkLoader disposing
Now we don't wait for finishing of writing all worlds. Waiting only for current world, then closing region files. Currently implemented for ImportChunkLoader only, should be implemented for default chunk loader in future
1 parent aec86cc commit 7cd8447c80d4ff6a382bd3bf00218499fd0c6343
@vlad20012 vlad20012 authored on 7 Aug 2016
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src/main/java/net/minecraft/world/storage/ThreadedFileIOBase.java
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src/main/java/org/ultramine/server/world/imprt/ImportChunkLoader.java