[optim] ImportChunkLoader disposing
Now we don't wait for finishing of writing all worlds. Waiting only for current world, then closing region files. Currently implemented for ImportChunkLoader only, should be implemented for default chunk loader in future |
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src/main/java/net/minecraft/world/storage/ThreadedFileIOBase.java |
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src/main/java/org/ultramine/server/world/imprt/ImportChunkLoader.java |
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