Update player chunk send queue on server coord changes (don't await client packet)
1. It is an optimization because we don't rebuilding chunk list on each player packet
2. It is an improvement because we don't awaiting client packet on player server coord change (like teleportation)
3. It is a fix because some client mods don't send coord update packet to server before first chu packet handling
1 parent 8d41ae3 commit c82c9f9b432e1010e141b06be4d9a23dd80c834c
@vlad20012 vlad20012 authored on 23 Feb 2017
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src/main/java/net/minecraft/server/management/PlayerManager.java
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src/main/java/net/minecraft/world/World.java
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src/main/java/org/ultramine/server/chunk/ChunkSendManager.java