[optim] ChunkSendManager enhancements:
- min player moved distance is now directly proportional to viewDistance - used back sort for toSend list (to remove values from end of list without copying) - toSend list is now sorting only before sending (if necessary) - removed unnecessary setWorldDestroyed method |
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src/main/java/org/ultramine/server/chunk/ChunkSendManager.java |
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src/main/java/org/ultramine/server/util/TIntArrayListImpl.java |
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src/main/java/org/ultramine/server/world/WorldDescriptor.java |
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