History for ultramine_core / src / main / java
2016-01-29
@vlad20012
TileEntity onChunkUnload list processing moved before loadedTEList processing to prevent updating unloaded TileEntities
vlad20012 committed on 29 Jan 2016
@vlad20012
Fixed bug due to a009ef4: sometimes entities were removed from entityList, but not from chunk and tracker
vlad20012 committed on 29 Jan 2016
2016-01-28
@vlad20012
[refactoring] World config applying code moved to public method in WorldServer
vlad20012 committed on 28 Jan 2016
2016-01-27
@vlad20012
Issue #14 PlayerDeathEvent - allows to: ...
vlad20012 committed on 27 Jan 2016
@vlad20012
[refactoring] moved class UMEventFactory
vlad20012 committed on 27 Jan 2016
2016-01-26
@vlad20012
Fixed block placement distance check - now relative to player eye location
vlad20012 committed on 26 Jan 2016
@vlad20012
Fixed reed dupe by door when block place event was canceled
vlad20012 committed on 26 Jan 2016
@vlad20012
Fixed InventoryUtil.dropItem with stackSize more than maxStackSize
vlad20012 committed on 26 Jan 2016
2016-01-25
@vlad20012
Overflow-safe BasicHoldings (economy)
vlad20012 committed on 25 Jan 2016
2016-01-24
@vlad20012
[refactoring] UMStripColorsRewritePolicy, ChatComponentLogMessage
vlad20012 committed on 24 Jan 2016
@vlad20012
Fixed some lang file typos
vlad20012 committed on 24 Jan 2016
2016-01-23
@vlad20012
Fixed permission for /openinv and /openender commands
vlad20012 committed on 23 Jan 2016
@vlad20012
Support for more than 256 dimensions ids
vlad20012 committed on 23 Jan 2016
@vlad20012
Fixed /gamerule permission
vlad20012 committed on 23 Jan 2016
2016-01-15
@vlad20012
Fixed broadcast messages server side translation
vlad20012 committed on 15 Jan 2016
2016-01-13
@vlad20012
Fixed UMHooks class moving issue
vlad20012 committed on 13 Jan 2016
2016-01-10
@vlad20012
Typo in class name
vlad20012 committed on 10 Jan 2016
@vlad20012
ItemStackHash(Set&Map) enhancements (remap by WekRef)
vlad20012 committed on 10 Jan 2016
@vlad20012
[refactoring] moved some classes
vlad20012 committed on 10 Jan 2016
@vlad20012
[refactoring] SyncServerExecutor and its users
vlad20012 committed on 10 Jan 2016
@vlad20012
[client] Fixed client crash due to reading object owners (server side feature only)
vlad20012 committed on 10 Jan 2016
@vlad20012
JLine support (ANSI colors in console)
vlad20012 committed on 10 Jan 2016
2016-01-06
@vlad20012
Server side message translation (client langs not required now)
vlad20012 committed on 6 Jan 2016
@vlad20012
Player & admin command groups merged to group 'basic'
vlad20012 committed on 6 Jan 2016
@vlad20012
RecipeCache fixes, optimization and refactoring
vlad20012 committed on 6 Jan 2016
@vlad20012
[optim] Optimized Entity & TileEntity removal
vlad20012 committed on 6 Jan 2016
@vlad20012
Fixed XP dupe when player die with keepInventory permission
vlad20012 committed on 6 Jan 2016
2015-12-31
@vlad20012
Fixed server crash due to HashOverflowException in Chunk.updateLightCoords ...
vlad20012 committed on 31 Dec 2015
@vlad20012
Issue #46 buildscript rewritten: ...
vlad20012 committed on 31 Dec 2015
2015-12-24
@vlad20012
[compat] World.activeChunkSet Vanilla compatibility
vlad20012 committed on 24 Dec 2015