diff --git a/src/main/java/cpw/mods/fml/common/network/handshake/NetworkDispatcher.java b/src/main/java/cpw/mods/fml/common/network/handshake/NetworkDispatcher.java index f416327..139cbd9 100644 --- a/src/main/java/cpw/mods/fml/common/network/handshake/NetworkDispatcher.java +++ b/src/main/java/cpw/mods/fml/common/network/handshake/NetworkDispatcher.java @@ -154,6 +154,10 @@ // Return the dimension the player is in, so it can be pre-sent to the client in the ServerHello v2 packet // Requires some hackery to the serverconfigmanager and stuff for this to work + + //Disabled by UltraMine - no IO operations in main thread + return 0; + /* NBTTagCompound playerNBT = scm.getPlayerNBT(player); if (playerNBT!=null) { @@ -163,6 +167,7 @@ { return 0; } + */ } void clientListenForServerHandshake()