package com.mojang.authlib.yggdrasil; import com.google.common.collect.ImmutableSet; import com.mojang.authlib.Environment; import com.mojang.authlib.HttpAuthenticationService; import com.mojang.authlib.exceptions.AuthenticationException; import com.mojang.authlib.minecraft.TelemetrySession; import com.mojang.authlib.minecraft.UserApiService; import com.mojang.authlib.minecraft.client.MinecraftClient; import com.mojang.authlib.yggdrasil.response.BlockListResponse; import com.mojang.authlib.yggdrasil.response.UserAttributesResponse; import javax.annotation.Nullable; import java.net.Proxy; import java.net.URL; import java.time.Instant; import java.util.Set; import java.util.UUID; import java.util.concurrent.Executor; public class YggdrasilUserApiService implements UserApiService { private static final long BLOCKLIST_REQUEST_COOLDOWN_SECONDS = 120; private static final UUID ZERO_UUID = new UUID(0, 0); // private final URL routePrivileges; // private final URL routeBlocklist; // // private final MinecraftClient minecraftClient; // private final Environment environment; private UserProperties properties = OFFLINE_PROPERTIES; @Nullable private Instant nextAcceptableBlockRequest; @Nullable private Set<UUID> blockList; public YggdrasilUserApiService(final String accessToken, final Proxy proxy, final Environment env) throws AuthenticationException { // Заглушка } @Override public UserProperties properties() { return properties; } @Override public TelemetrySession newTelemetrySession(final Executor executor) { return TelemetrySession.DISABLED; } @Override public boolean isBlockedPlayer(final UUID playerID) { return false; } @Override public void refreshBlockList() {} @Nullable private Set<UUID> fetchBlockList() { return null; } private boolean canMakeBlockListRequest() { return nextAcceptableBlockRequest == null || Instant.now().isAfter(nextAcceptableBlockRequest); } @Nullable private Set<UUID> forceFetchBlockList() { return null; } private void fetchProperties() throws AuthenticationException { // Заглушка } private static void addFlagIfUserHasPrivilege(final boolean privilege, final UserFlag value, final ImmutableSet.Builder<UserFlag> output) { if (privilege) { output.add(value); } } }