package launchserver.texture;
import java.io.IOException;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import launcher.LauncherAPI;
import launcher.client.PlayerProfile;
import launcher.client.PlayerProfile.Texture;
import launcher.helper.VerifyHelper;
import launcher.serialize.config.ConfigObject;
import launcher.serialize.config.entry.BlockConfigEntry;
public abstract class TextureProvider extends ConfigObject implements AutoCloseable {
private static final Map<String, Adapter<TextureProvider>> TEXTURE_PROVIDERS = new ConcurrentHashMap<>(2);
@LauncherAPI
protected TextureProvider(BlockConfigEntry block) {
super(block);
}
@Override
public abstract void close() throws IOException;
@LauncherAPI
public abstract Texture getCloakTexture(UUID uuid, String username) throws IOException;
@LauncherAPI
public abstract Texture getSkinTexture(UUID uuid, String username) throws IOException;
@LauncherAPI
public static TextureProvider newProvider(String name, BlockConfigEntry block) {
VerifyHelper.verifyIDName(name);
Adapter<TextureProvider> authHandlerAdapter = VerifyHelper.getMapValue(TEXTURE_PROVIDERS, name,
String.format("Unknown texture provider: '%s'", name));
return authHandlerAdapter.convert(block);
}
@LauncherAPI
public static void registerProvider(String name, Adapter<TextureProvider> adapter) {
VerifyHelper.putIfAbsent(TEXTURE_PROVIDERS, name, Objects.requireNonNull(adapter, "adapter"),
String.format("Texture provider has been already registered: '%s'", name));
}
static {
registerProvider("null", NullTextureProvider::new);
registerProvider("void", VoidTextureProvider::new);
// Auth providers that doesn't do nothing :D
registerProvider("request", RequestTextureProvider::new);
}
}