package launchserver.texture; import java.io.IOException; import java.util.Map; import java.util.Objects; import java.util.UUID; import java.util.concurrent.ConcurrentHashMap; import launcher.LauncherAPI; import launcher.client.PlayerProfile; import launcher.client.PlayerProfile.Texture; import launcher.helper.VerifyHelper; import launcher.serialize.config.ConfigObject; import launcher.serialize.config.entry.BlockConfigEntry; public abstract class TextureProvider extends ConfigObject implements AutoCloseable { private static final Map<String, Adapter<TextureProvider>> TEXTURE_PROVIDERS = new ConcurrentHashMap<>(2); @LauncherAPI protected TextureProvider(BlockConfigEntry block) { super(block); } @Override public abstract void close() throws IOException; @LauncherAPI public abstract Texture getCloakTexture(UUID uuid, String username) throws IOException; @LauncherAPI public abstract Texture getSkinTexture(UUID uuid, String username) throws IOException; @LauncherAPI public static TextureProvider newProvider(String name, BlockConfigEntry block) { VerifyHelper.verifyIDName(name); Adapter<TextureProvider> authHandlerAdapter = VerifyHelper.getMapValue(TEXTURE_PROVIDERS, name, String.format("Unknown texture provider: '%s'", name)); return authHandlerAdapter.convert(block); } @LauncherAPI public static void registerProvider(String name, Adapter<TextureProvider> adapter) { VerifyHelper.putIfAbsent(TEXTURE_PROVIDERS, name, Objects.requireNonNull(adapter, "adapter"), String.format("Texture provider has been already registered: '%s'", name)); } static { registerProvider("null", NullTextureProvider::new); registerProvider("void", VoidTextureProvider::new); // Auth providers that doesn't do nothing :D registerProvider("request", RequestTextureProvider::new); } }