package org.bukkit.craftbukkit.entity;
import org.apache.commons.lang.Validate;
import org.bukkit.Material;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.ThrownPotion;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.Potion;
import org.bukkit.potion.PotionEffect;
import org.ultramine.mods.bukkit.interfaces.entity.projectile.IMixinEntityPotion;
import java.util.Collection;
public class CraftThrownPotion extends CraftProjectile implements ThrownPotion
{
public CraftThrownPotion(CraftServer server, net.minecraft.entity.projectile.EntityPotion entity)
{
super(server, entity);
}
// TODO: This one does not handle custom NBT potion effects does it?
// In that case this method could be said to be misleading or incorrect
public Collection<PotionEffect> getEffects()
{
return Potion.getBrewer().getEffectsFromDamage(getHandle().getPotionDamage());
}
public ItemStack getItem()
{
// We run this method once since it will set the item stack if there is none.
getHandle().getPotionDamage();
return CraftItemStack.asBukkitCopy(((IMixinEntityPotion) getHandle()).getPotionDamage());
}
public void setItem(ItemStack item)
{
// The ItemStack must not be null.
Validate.notNull(item, "ItemStack cannot be null.");
// The ItemStack must be a potion.
Validate.isTrue(item.getType() == Material.POTION, "ItemStack must be a potion. This item stack was " + item.getType() + ".");
((IMixinEntityPotion) getHandle()).setPotionDamage(CraftItemStack.asNMSCopy(item));
}
@Override
public net.minecraft.entity.projectile.EntityPotion getHandle()
{
return (net.minecraft.entity.projectile.EntityPotion) entity;
}
@Override
public String toString()
{
return "CraftThrownPotion";
}
public EntityType getType()
{
return EntityType.SPLASH_POTION;
}
}