package org.bukkit.event.vehicle;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Vehicle;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
/**
* Raised when a vehicle is destroyed, which could be caused by either a
* player or the environment. This is not raised if the boat is simply
* 'removed' due to other means.
*/
public class VehicleDestroyEvent extends VehicleEvent implements Cancellable
{
private static final HandlerList handlers = new HandlerList();
private final Entity attacker;
private boolean cancelled;
public VehicleDestroyEvent(final Vehicle vehicle, final Entity attacker)
{
super(vehicle);
this.attacker = attacker;
}
/**
* Gets the Entity that has destroyed the vehicle, potentially null
*
* @return the Entity that has destroyed the vehicle, potentially null
*/
public Entity getAttacker()
{
return attacker;
}
public boolean isCancelled()
{
return cancelled;
}
public void setCancelled(boolean cancel)
{
this.cancelled = cancel;
}
@Override
public HandlerList getHandlers()
{
return handlers;
}
public static HandlerList getHandlerList()
{
return handlers;
}
}