package org.bukkit.material;
import org.bukkit.Material;
/**
* Represents a cauldron
*/
public class Cauldron extends MaterialData
{
private static final int CAULDRON_FULL = 3;
private static final int CAULDRON_EMPTY = 0;
public Cauldron()
{
super(Material.CAULDRON);
}
/**
* @deprecated Magic value
*/
@Deprecated
public Cauldron(int type, byte data)
{
super(type, data);
}
/**
* @deprecated Magic value
*/
@Deprecated
public Cauldron(byte data)
{
super(Material.CAULDRON, data);
}
/**
* Check if the cauldron is full.
*
* @return True if it is full.
*/
public boolean isFull()
{
return getData() >= CAULDRON_FULL;
}
/**
* Check if the cauldron is empty.
*
* @return True if it is empty.
*/
public boolean isEmpty()
{
return getData() <= CAULDRON_EMPTY;
}
@Override
public String toString()
{
return (isEmpty() ? "EMPTY" : (isFull() ? "FULL" : getData() + "/3 FULL")) + " CAULDRON";
}
@Override
public Cauldron clone()
{
return (Cauldron) super.clone();
}
}