package org.bukkit.craftbukkit.entity;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Hanging;
public class CraftHanging extends CraftEntity implements Hanging
{
public CraftHanging(CraftServer server, net.minecraft.entity.EntityHanging entity)
{
super(server, entity);
}
public BlockFace getAttachedFace()
{
return getFacing().getOppositeFace();
}
public void setFacingDirection(BlockFace face)
{
setFacingDirection(face, false);
}
public boolean setFacingDirection(BlockFace face, boolean force)
{
Block block = getLocation().getBlock().getRelative(getAttachedFace()).getRelative(face.getOppositeFace()).getRelative(getFacing());
net.minecraft.entity.EntityHanging hanging = getHandle();
int x = hanging.field_146063_b, y = hanging.field_146064_c, z = hanging.field_146062_d, dir = hanging.hangingDirection;
hanging.field_146063_b = block.getX();
hanging.field_146064_c = block.getY();
hanging.field_146062_d = block.getZ();
switch(face)
{
case SOUTH:
default:
getHandle().setDirection(0);
break;
case WEST:
getHandle().setDirection(1);
break;
case NORTH:
getHandle().setDirection(2);
break;
case EAST:
getHandle().setDirection(3);
break;
}
if(!force && !hanging.onValidSurface())
{
// Revert since it doesn't fit
hanging.field_146063_b = x;
hanging.field_146064_c = y;
hanging.field_146062_d = z;
hanging.setDirection(dir);
return false;
}
return true;
}
public BlockFace getFacing()
{
switch(this.getHandle().hangingDirection)
{
case 0:
default:
return BlockFace.SOUTH;
case 1:
return BlockFace.WEST;
case 2:
return BlockFace.NORTH;
case 3:
return BlockFace.EAST;
}
}
@Override
public net.minecraft.entity.EntityHanging getHandle()
{
return (net.minecraft.entity.EntityHanging) entity;
}
@Override
public String toString()
{
return "CraftHanging";
}
public EntityType getType()
{
return EntityType.UNKNOWN;
}
}