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ultramine_bukkit / src / main / java / org / bukkit / entity / TNTPrimed.java
@vlad20012 vlad20012 on 24 Feb 2017 1 KB initial
package org.bukkit.entity;

/**
 * Represents a Primed TNT.
 */
public interface TNTPrimed extends Explosive
{

	/**
	 * Set the number of ticks until the TNT blows up after being primed.
	 *
	 * @param fuseTicks The fuse ticks
	 */
	public void setFuseTicks(int fuseTicks);

	/**
	 * Retrieve the number of ticks until the explosion of this TNTPrimed
	 * entity
	 *
	 * @return the number of ticks until this TNTPrimed explodes
	 */
	public int getFuseTicks();

	/**
	 * Gets the source of this primed TNT. The source is the entity
	 * responsible for the creation of this primed TNT. (I.E. player ignites
	 * TNT with flint and steel.) Take note that this can be null if there is
	 * no suitable source. (created by the {@link
	 * org.bukkit.World#spawn(Location, Class)} method, for example.)
	 * <p>
	 * The source will become null if the chunk this primed TNT is in is
	 * unloaded then reloaded. If the source Entity becomes invalidated for
	 * any reason, such being removed from the world, the returned value will
	 * be null.
	 *
	 * @return the source of this primed TNT
	 */
	public Entity getSource();
}