package org.bukkit.projectiles;
import org.bukkit.entity.Projectile;
import org.bukkit.util.Vector;
/**
* Represents a valid source of a projectile.
*/
public interface ProjectileSource
{
/**
* Launches a {@link Projectile} from the ProjectileSource.
*
* @param projectile class of the projectile to launch
* @return the launched projectile
*/
public <T extends Projectile> T launchProjectile(Class<? extends T> projectile);
/**
* Launches a {@link Projectile} from the ProjectileSource with an
* initial velocity.
*
* @param projectile class of the projectile to launch
* @param velocity the velocity with which to launch
* @return the launched projectile
*/
public <T extends Projectile> T launchProjectile(Class<? extends T> projectile, Vector velocity);
}