package org.bukkit.material; import org.bukkit.Material; import org.bukkit.block.BlockFace; /** * Represents a chest */ public class Chest extends DirectionalContainer { public Chest() { super(Material.CHEST); } /** * Instantiate a chest facing in a particular direction. * * @param direction the direction the chest's lit opens towards */ public Chest(BlockFace direction) { this(); setFacingDirection(direction); } /** * @deprecated Magic value */ @Deprecated public Chest(final int type) { super(type); } public Chest(final Material type) { super(type); } /** * @deprecated Magic value */ @Deprecated public Chest(final int type, final byte data) { super(type, data); } /** * @deprecated Magic value */ @Deprecated public Chest(final Material type, final byte data) { super(type, data); } @Override public Chest clone() { return (Chest) super.clone(); } }