package org.bukkit.material;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
/**
* Represents a chest
*/
public class Chest extends DirectionalContainer
{
public Chest()
{
super(Material.CHEST);
}
/**
* Instantiate a chest facing in a particular direction.
*
* @param direction the direction the chest's lit opens towards
*/
public Chest(BlockFace direction)
{
this();
setFacingDirection(direction);
}
/**
* @deprecated Magic value
*/
@Deprecated
public Chest(final int type)
{
super(type);
}
public Chest(final Material type)
{
super(type);
}
/**
* @deprecated Magic value
*/
@Deprecated
public Chest(final int type, final byte data)
{
super(type, data);
}
/**
* @deprecated Magic value
*/
@Deprecated
public Chest(final Material type, final byte data)
{
super(type, data);
}
@Override
public Chest clone()
{
return (Chest) super.clone();
}
}