History for ultramine_core / src / main / java / net / minecraft / entity
2017-02-11
@vlad20012
[compat] Fixed EntityLimiter & mob spawn for LycanitesMobs
vlad20012 committed on 11 Feb 2017
2017-01-24
@vlad20012
Fixed kick from server if player with too long username connected
vlad20012 committed on 24 Jan 2017
2017-01-16
@vlad20012
[optim] Fixed Entity with old AI path recounting each tick if target is not reachable
vlad20012 committed on 16 Jan 2017
2016-12-20
@vlad20012
Fixed player renderDistance reset after death
vlad20012 committed on 20 Dec 2016
2016-11-28
@vlad20012
Fixed player lang reset after death
vlad20012 committed on 28 Nov 2016
2016-11-12
@vlad20012
Fixed invisible players after teleportation
vlad20012 committed on 12 Nov 2016
2016-10-01
@vlad20012
Throw IllegalArgumentException from DataWatcher if object id < 0 (fix for thaumicenergistics)
vlad20012 committed on 1 Oct 2016
2016-03-29
@vlad20012
Creating Entity UUID via ThreadLocalRandom
vlad20012 committed on 29 Mar 2016
@vlad20012
Revert "[optim] Entity.random replaced to ThreadLocalRandom (it's really faster)" ...
vlad20012 committed on 29 Mar 2016
2016-02-19
@vlad20012
I18n for duration format & restart messages
vlad20012 committed on 19 Feb 2016
2016-02-15
@vlad20012
[optim] Entity.random replaced to ThreadLocalRandom (it's really faster)
vlad20012 committed on 15 Feb 2016
2016-02-13
@vlad20012
[optim] DataWatcher.watchedObjects type replaced from TIntObjectHashMap to fixed-size array ...
vlad20012 committed on 13 Feb 2016
@vlad20012
[optim] Do not update EntityTracker if no players in world
vlad20012 committed on 13 Feb 2016
2016-02-03
@vlad20012
Max view distance is now 32 (15 by default)
vlad20012 committed on 3 Feb 2016
2016-01-29
@vlad20012
Fixed bug due to a009ef4: sometimes entities were removed from entityList, but not from chunk and tracker
vlad20012 committed on 29 Jan 2016
2016-01-27
@vlad20012
Issue #14 PlayerDeathEvent - allows to: ...
vlad20012 committed on 27 Jan 2016
@vlad20012
[refactoring] moved class UMEventFactory
vlad20012 committed on 27 Jan 2016
2016-01-10
@vlad20012
[refactoring] moved some classes
vlad20012 committed on 10 Jan 2016
2016-01-06
@vlad20012
Server side message translation (client langs not required now)
vlad20012 committed on 6 Jan 2016
@vlad20012
Fixed XP dupe when player die with keepInventory permission
vlad20012 committed on 6 Jan 2016
2015-11-20
@vlad20012
[optimize] ServerLoadBalances
vlad20012 committed on 20 Nov 2015
2015-11-15
@vlad20012
Добавлены безопасные (учитывающие отсутствие или блокировку мира) методы перехода между мирами
vlad20012 committed on 15 Nov 2015
2015-09-24
@vlad20012
Частота трекинга игрока уменьшена до 1 тика ...
vlad20012 committed on 24 Sep 2015
2015-09-22
@vlad20012
Исправлено падение сервера при несоответствии модов
vlad20012 committed on 22 Sep 2015
2015-09-20
@vlad20012
Issue #31 Команда /vanish ...
vlad20012 committed on 20 Sep 2015
2015-09-03
@vlad20012
Fixed NPE Entity.setDead
vlad20012 committed on 3 Sep 2015
2015-08-30
@vlad20012
Issue #43 Честный расход XP (временно не опционален)
vlad20012 committed on 30 Aug 2015
2015-07-10
@vlad20012
Issue #14 Добавлено событие поджигания Entity - EntitySetFireEvent
vlad20012 committed on 10 Jul 2015
@vlad20012
Issue #14 Добавлено событие применения эффектов зелья - EntityPotionApplyEffectEvent
vlad20012 committed on 10 Jul 2015
@vlad20012
Issue #14 В качестве ObjectOwner'а сохраняется GameProfile, а не только юзернейм ...
vlad20012 committed on 10 Jul 2015