History for ultramine_core / src / main / java / org
2016-02-19
@vlad20012
Correct error-reporting on unknown WorldType and not equal generation settings in worlds.yml and level.dat
vlad20012 committed on 19 Feb 2016
2016-02-17
@vlad20012
More appropriate behavior of not splitted world mode (splitWorldDirs: false)
vlad20012 committed on 17 Feb 2016
2016-02-15
@vlad20012
[refactoring] typos in class names
vlad20012 committed on 15 Feb 2016
@vlad20012
[optim] Entity.random replaced to ThreadLocalRandom (it's really faster)
vlad20012 committed on 15 Feb 2016
2016-02-13
@vlad20012
Added PendingBlockUpdates and EntityFallingBlock processing and EntityItem removal after chunk populating ...
vlad20012 committed on 13 Feb 2016
2016-02-11
@vlad20012
Fixed /memstat "Off-Heap chunk used" more than 2gb
vlad20012 committed on 11 Feb 2016
2016-02-10
@vlad20012
Fixed JLine tab completion
vlad20012 committed on 10 Feb 2016
2016-02-09
@vlad20012
Issue #48 CPU utilization ...
vlad20012 committed on 9 Feb 2016
@vlad20012
Fixed lots of issues with /genworld command
vlad20012 committed on 9 Feb 2016
2016-02-08
@vlad20012
World generation limited to one chunk per tick
vlad20012 committed on 8 Feb 2016
@vlad20012
[optim] ChunkSendManager enhancements: ...
vlad20012 committed on 8 Feb 2016
@vlad20012
[refactoring] unused var & typos
vlad20012 committed on 8 Feb 2016
@vlad20012
Fixed chunk sorting with large view distance (> 15)
vlad20012 committed on 8 Feb 2016
@vlad20012
[refactoring] Var name typos
vlad20012 committed on 8 Feb 2016
2016-02-04
@vlad20012
[compat] Fixed mod-supported interworld teleportation (MystCraft)
vlad20012 committed on 4 Feb 2016
2016-02-03
@vlad20012
Max view distance is now 32 (15 by default)
vlad20012 committed on 3 Feb 2016
@vlad20012
Removed entity count from debug automessages
vlad20012 committed on 3 Feb 2016
@vlad20012
[compat] Compatibility with mods changes BlockLeavesBase (FastLeafDecay, DragonAPI)
vlad20012 committed on 3 Feb 2016
@vlad20012
[refactoring] Refactored ultramine class transformers
vlad20012 committed on 3 Feb 2016
@vlad20012
Configurable server directory mapping: ...
vlad20012 committed on 3 Feb 2016
@vlad20012
Fixed /memstat negative Off-heap used size & little enhancements
vlad20012 committed on 3 Feb 2016
@vlad20012
More correct bound chunks counting for ChunkGC
vlad20012 committed on 3 Feb 2016
2016-01-29
@vlad20012
Fixed bug due to a009ef4: sometimes entities were removed from entityList, but not from chunk and tracker
vlad20012 committed on 29 Jan 2016
2016-01-28
@vlad20012
[refactoring] World config applying code moved to public method in WorldServer
vlad20012 committed on 28 Jan 2016
2016-01-27
@vlad20012
Issue #14 PlayerDeathEvent - allows to: ...
vlad20012 committed on 27 Jan 2016
@vlad20012
[refactoring] moved class UMEventFactory
vlad20012 committed on 27 Jan 2016
2016-01-26
@vlad20012
Fixed InventoryUtil.dropItem with stackSize more than maxStackSize
vlad20012 committed on 26 Jan 2016
2016-01-25
@vlad20012
Overflow-safe BasicHoldings (economy)
vlad20012 committed on 25 Jan 2016
2016-01-24
@vlad20012
[refactoring] UMStripColorsRewritePolicy, ChatComponentLogMessage
vlad20012 committed on 24 Jan 2016
@vlad20012
Fixed some lang file typos
vlad20012 committed on 24 Jan 2016