2017-03-08
@vlad20012
[optim] Optimized memory usage on chunk send
vlad20012 committed on 8 Mar 2017
@vlad20012
[client] Issue #50 Fixed singleplayer permissions
vlad20012 committed on 8 Mar 2017
@vlad20012
Merge branch 'stable'
vlad20012 committed on 8 Mar 2017
@vlad20012
Issue #51 new off-heap chunk storage ...
vlad20012 committed on 8 Mar 2017
2017-02-26
@vlad20012
[optim] Optimized some World methods by using getChunkIfExists instead of chunkExists + getChunkFromChunkCoords
vlad20012 committed on 26 Feb 2017
@vlad20012
[optim] Optimized RecipeCache - don't clear full cache on overflow - remove only oldest (by usage) entries
vlad20012 committed on 26 Feb 2017
@vlad20012
[optim] Optimized RegionFileCache - don't clear full cache on overflow - remove only oldest (by usage) entries ...
vlad20012 committed on 26 Feb 2017
2017-02-24
@vlad20012
Update player chunk send queue on server coord changes (don't await client packet) ...
vlad20012 committed on 24 Feb 2017
@vlad20012
[refactoring] Reformatted @InjectService usages
vlad20012 committed on 24 Feb 2017
2017-02-16
@vlad20012
Issue #52 Service-based economy API, economy commands & default currency moved out of the core
vlad20012 committed on 16 Feb 2017
@vlad20012
Added sync server executor and some utils for CompletableFuture-based commands support ...
vlad20012 committed on 16 Feb 2017
@vlad20012
Issue #49 Added undoable service registration, lazy service provider switching, thread-safe ServiceManager
vlad20012 committed on 16 Feb 2017
@vlad20012
Added undoable API
vlad20012 committed on 16 Feb 2017
@vlad20012
Issue #49 ServiceStateHandler
vlad20012 committed on 16 Feb 2017
@vlad20012
Merge branch 'stable' into master ...
vlad20012 committed on 16 Feb 2017
@vlad20012
[buildscript] Replace version in annotations (used in mods build)
vlad20012 committed on 16 Feb 2017
2017-02-11
@vlad20012
Disable entity updating in worlds with disabled chunk loaders and no players ...
vlad20012 committed on 11 Feb 2017
@vlad20012
Fixed Entity & TileEntity unloading in worlds with 0 active chunks (memory leak on world generation)
vlad20012 committed on 11 Feb 2017
@vlad20012
Prevent teleportation while riding entity
vlad20012 committed on 11 Feb 2017
@vlad20012
[compat] Fixed EntityLimiter & mob spawn for LycanitesMobs
vlad20012 committed on 11 Feb 2017
2017-01-24
@vlad20012
Fixed kick from server if player with too long username connected
vlad20012 committed on 24 Jan 2017
2017-01-21
@vlad20012
[optim] Optimized Chunk.scheduleBlockUpdate() ...
vlad20012 committed on 21 Jan 2017
2017-01-17
@vlad20012
[optim] Little WorldServer.func_147456_g() optimizations (it is enough hot) ...
vlad20012 committed on 17 Jan 2017
2017-01-16
@vlad20012
[optim] Optimized World.getBlockIfExists()
vlad20012 committed on 16 Jan 2017
@vlad20012
[optim] Fixed Entity with old AI path recounting each tick if target is not reachable
vlad20012 committed on 16 Jan 2017
2016-12-31
@vlad20012
[buildscript] Fixed SpeicialClassTransformTask out-of-date check
vlad20012 committed on 31 Dec 2016
2016-12-26
@vlad20012
[buildscript] Updated Gradle wrapper
vlad20012 committed on 26 Dec 2016
2016-12-24
@vlad20012
[buildscript] Added option compile_incremental to enable incremental java compilation
vlad20012 committed on 24 Dec 2016
@vlad20012
Fixed player NBT data read/write out-of-sync ...
vlad20012 committed on 24 Dec 2016
2016-12-21
@vlad20012
[optim] Use buffered IO when writing non-compressed NBT to file
vlad20012 committed on 21 Dec 2016