2021-09-02
@y.varenkov
increased the delay for lag warnings
y.varenkov authored on 2 Sep 2021 yavarenkov committed on 2 Sep 2021
2020-05-04
@vlad20012
Merge branch 'stable'
vlad20012 committed on 4 May 2020
@vlad20012
Load translation tables when launched from IDE ...
vlad20012 committed on 4 May 2020
@vlad20012
Add IntelliJ IDEA server run configuration
vlad20012 committed on 4 May 2020
@vlad20012
[buildscript] Update gradle & wrapped ...
vlad20012 committed on 4 May 2020
2017-05-20
@vlad20012
Added system property to disable java class frames repair (dev cases) ...
vlad20012 committed on 20 May 2017
@vlad20012
Removed chunk flat map ...
vlad20012 committed on 20 May 2017
2017-05-13
@vlad20012
Fixed stacktrace reporting if EventBusRegisteredService used
vlad20012 committed on 13 May 2017
@vlad20012
Removed ButtonCommand
vlad20012 committed on 13 May 2017
@vlad20012
Removed WarpProtection
vlad20012 committed on 13 May 2017
@vlad20012
Removed player ability permissions: ...
vlad20012 committed on 13 May 2017
@vlad20012
Added UndoableOnce util
vlad20012 committed on 13 May 2017
2017-05-06
@vlad20012
Merge branch 'atomic' into 'master' ...
vlad20012 committed on 6 May 2017
@AtomicInteger
Removed basic commands.
AtomicInteger committed on 6 May 2017
2017-04-26
@vlad20012
Removed keep-inventory on out-of-world death
vlad20012 committed on 26 Apr 2017
2017-04-23
@vlad20012
[optim] Optimized memory usage for structureMap
vlad20012 committed on 23 Apr 2017
2017-03-19
@vlad20012
[optim] Optimized memory usage on world save ...
vlad20012 committed on 19 Mar 2017
@vlad20012
Fixed possible ConcurrentModificationException - copy ItemStack NBT on writeToNBT
vlad20012 authored on 11 Mar 2017 Vlad committed on 19 Mar 2017
2017-03-08
@vlad20012
Added a hook for anti-x-ray (not implemented in the core) ...
vlad20012 committed on 8 Mar 2017
@vlad20012
[optim] Optimized memory usage on chunk send
vlad20012 committed on 8 Mar 2017
@vlad20012
[client] Issue #50 Fixed singleplayer permissions
vlad20012 committed on 8 Mar 2017
@vlad20012
Merge branch 'stable'
vlad20012 committed on 8 Mar 2017
@vlad20012
Issue #51 new off-heap chunk storage ...
vlad20012 committed on 8 Mar 2017
2017-02-26
@vlad20012
[optim] Optimized some World methods by using getChunkIfExists instead of chunkExists + getChunkFromChunkCoords
vlad20012 committed on 26 Feb 2017
@vlad20012
[optim] Optimized RecipeCache - don't clear full cache on overflow - remove only oldest (by usage) entries
vlad20012 committed on 26 Feb 2017
@vlad20012
[optim] Optimized RegionFileCache - don't clear full cache on overflow - remove only oldest (by usage) entries ...
vlad20012 committed on 26 Feb 2017
2017-02-24
@vlad20012
Update player chunk send queue on server coord changes (don't await client packet) ...
vlad20012 committed on 24 Feb 2017
@vlad20012
[refactoring] Reformatted @InjectService usages
vlad20012 committed on 24 Feb 2017
2017-02-16
@vlad20012
Issue #52 Service-based economy API, economy commands & default currency moved out of the core
vlad20012 committed on 16 Feb 2017
@vlad20012
Added sync server executor and some utils for CompletableFuture-based commands support ...
vlad20012 committed on 16 Feb 2017